The conflict between the armies destroyed the lands and turned a once fertile soil into the Darklands. The demonologist was after the Phoenix Stone to get ultimate powers, and so was Hokan Ashir. Uram the Red: Foot of Barga Gor - After defeating Krell and the Orcs he will appear in a cavern fighting a Devourer and will join you after you save him and mention that you are Tahar.
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When he learned about his innate gifts, he became a powerful shapeshifter and was able to turn into almost any known form - e.g a wolf, a powerful demon. Gor the Changeling: Foot of Barga Gor - Joins automatically when you meet up with him.Ī powerful summoner and the only orc of the Circle.He discovers the rune magic and shares this knowledge with his circle siblings, which leads to the creation of Rune Warriors. The stone shaper of Windholme and builder of Mulandir. Isgrimm the Smith: Farlons Hope - Joins you after you rescue him from the Orcs.Adapts manipulates life in all its forms. Yria specializes in white magic but far exceeds the common healing spells. Yria of the Light: Greyfang Keep - joins you due to the story.Most of the companions in the game appear to be related to all Circle Mages who were involved in the Mage Wars. Thankyou for your vote! Comment Companions List Guides The Axe ranks five for strength and one for dexterity and is a good weapon for early in the game and will still pack a punch once you've gained more experience in the game. However, the true power of the axe has more than the damage output as the special effect increases the damage done to your enemies and increases the attack speed, stacking the auto-attack up to three times. The axe does a moderate amount of damage with a slow attack speed. Once you have located the components, they can be reforged by Isgrimm from parts in Mulandir. Haft (Old Monastery): in a barrel to the far east of the map.
![spellforce 3 foot of barga gor spellforce 3 foot of barga gor](https://i.ytimg.com/vi/W2W3CUL3_mM/maxresdefault.jpg)
![spellforce 3 foot of barga gor spellforce 3 foot of barga gor](https://static.wikia.nocookie.net/spellforce/images/4/46/MulandirOoD_Map.jpg)
However, the attack speed is a bit slow, and the damage output is moderate. Once you have reforged the Blade, it will have brutal intensity because of the special effect that has the opportunity to instantly kill enemies. Hilt (Leafshade): can be reforged by Isgrimm from parts in Mulandir.Hilt (Old Haalâyash): East of the dam bridge at a skeleton between an alcove to the North.Body of the Blade (Everlight): inside the glittering mines to the North.Tip of the Blade (Foot of Barga Gor): found under the arch in the North.The Blade is a heavy sword that was split into the tip of the blade, the body of the blade, and the hilt that will also require a treasure hunt in the following locations: The first written account is that the blade is used to eliminate any sign of dissent among the humans during the War of the Six Races. The Blades' origin is unclear however it appears to be of ancient origin. It has been suggested that the Executioners Blade ended more internal conflicts in Nortander than any army could. We suggest that because this weapon is so powerful, it is worth the effort. Once you have located the components, you will need to get them reforged by Isgrimm in Mulandir. Haft (Old-Haalâyash): Sold by Edun Darrel having Bartering level three.Haft (The Eye): To the Northwest, during the second visit, South of the village.The head: To the North, close to some spiders.But you will need to locate the hammer's three components as the artifact was split into the tip of the haft and the head, which could be found at the below locations:
![spellforce 3 foot of barga gor spellforce 3 foot of barga gor](https://guides.gamepressure.com/spellforce3/gfx/word/383174522.jpg)
The hammer has the potential to cause elemental damage while diminishing an enemy's resistance with each blow. The crit success rate is 2% and has a moderate attack speed. The damage output of the Hammer is 83 to 85. The hammer is a unique artifact that has the ability to deal out blunt, piercing, fire, and ice attacks. The maker of the hammer is Norgrimm the Smith and is thought to have been the first dwarven Smith to master the secret of the Firebane.